Title: Kartong - Death by Cardboard!
Genre: Action, Adventure, Casual, Indie
Release Date: 4 Apr, 2018
Get it on sale. Fun game. Takes a long time to load levels.. This game is super cool. The artstyle of the cardboard city is very cool and almost cute, but looks can be decieving when you strap on your headset. Although it may not be the scariest, this game is CREEPY AS HELL. And I love it. It is so much darker and freakier in the Vive or Oculus than it appears on the monitor. The despearate need to find the gear when the windows go red and the ticking sounds get louder (meaning the monster/s is/are close) also makes this game super intense. I would recomend this to all VR owners. It's very innovative, and Devs, keep up the great work!. Good game! If you like some labirints =) Well maded!
May be little bit boring... But its cool.. Really great design and game atmosphere! The music also fits nicely and I like how the windows turn red when enemies are close. It's hard to describe really. I also like that you can set the random seed for the levels manually.
The game is lacking depth in the long run but its absolutely fine when you get it on sale!
Would be nice to see this concept taken further into a full game.
What got me raging a bit was the item picking mode. Sometimes it picks the wrong item, even if you are really careful. That cost me a bunch of lives.. Updated with more gameplay: I've played through about 8 stages so far, and the content is pretty simple but well implemented. Scattered throughout the randomly generated maps are chests that hold "keys," ammo and weapons. You loot those while avoiding the pumpkin people and traps. The random gen works well enough and I've seen no bugs to speak of. It feels rogue-ish, but it is forgiving; a bit too forgiving.
The difficulty does increase leading to bigger maps, end gates that need more than one key and more enemies. There are also better weapons that are fun to use, but it became really easy after I got some gear. The two enemy types (so far) are pretty easy to deal with.
I didn't run into any bugs and the content flows well, though I did find myself setting off tripwires when I was pretty far away.
This game could be a fun rogue like in time, and it has a good foundation, but it is a little bland atm givin how easy it is. We'll see what happens after I get to the end. I don't know not great, but not terrible. Might just be me but needs to go back into the oven and finish cooking.
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