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Bob Came In Pieces Activation Code [key Serial Number]

Bob Came In Pieces Activation Code [key Serial Number]


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About This Game

Bob has crashed on a strange planet, lost a bunch of parts for his ship and above all, is late for work!
Find the lost parts and rebuild your ship along the way to solve challenging, physics-based puzzles. You can build your ship any way you like in the ship builder – try to find the coolest ship-design for the puzzle at hand!

  • Rebuild your ship any way You like
  • Find the lost parts and tools for Your ship – You’ll need them to solve puzzles!
  • 25 Chapters of solid level design and clever puzzles
  • Many hours of replayability, with secrets, Achievements, Leaderboards and more
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Title: Bob Came in Pieces
Genre: Adventure, Indie
Developer:
Ludosity
Publisher:
Ludosity
Release Date: 22 Jan, 2010



English



bob came in pieces


After trying for three hours to come to grips with this game's mechanics, I decided to give up. I don't think Bob Came in Pieces<\/i> is an outright bad game, it's just a game I can't get used to, nor do I find any fun in it.

The basic idea is sound and actually somewhat original: controling Bob, you have to travel through several levels in order to collect the missing parts of his ship (Bob is a spaceship that came down to earth in pieces). There are several obstacles on the way, most of those objects that have to be removed or replaced (well, in the few levels I played anyway). By putting together Bob in the right way on the work-pads, you can figure out how to overcome the obstacles\/puzzles: putting an extra engine in one of the slots makes a huge difference, and there's a "pull beam" that lets you pull away objects. At least, theoretically. Since the controls of this game are off-target to say the least, controlling Bob once some pieces of the spaceship have been adjusted, became a nightmare. Even more problematic is that the game relies on physics to solve puzzles - bu the physics seem to have been hugely overdone, with every action leading to a much greater reaction than I would ever expect. That makes the game nearly unplayable for me - although I would love to progress further into the apparently well designed levels and discover more of Bob's pieces, the controls and physics just don't let me do so. Graphics and sound do a pretty good job, so all the more regrettable that the gameplay let me down.

With over 80 achievements, of which the greater part have only been achieved by under 2% of all players, this game seems like a nightmare for achievement hunters. Apart from achievements for completing levels & gathering spaceship parts (fair enough!), there are lots and lots for finishing the levels within a certain time limit. These limits are set so extremely tight, that those achievements are only for the most stubborn gamers out there, or for these who figure out the wonky controls to perfection. People looking for another 100% game, definitely should skip this one, and it won't help in getting a good average completion rate either.

But there's a fair chance anyone else can actually figure things out, and enjoy this game. It's just not my cup of tea, I guess.

Not recommended, unless you're very good at solving physics puzzles and have lots of patience<\/b>. This game was so boring I couldn't even be bothered to finish this sent. A fun little physics-based lunar lander-style game. You customize your ship with various parts, add new thrusters, repulsers and what have you to accomplish the task at hand. Over the course of the game you will gain new parts (more if you search for all the hidden items.)

It's quite challenging taking on all the speed run achievements although like any physics-based game, it can be frustrating at times. There's even an extra level pack that was released as a free update for those who want even more challenge.

Definitely recommended for those who like physics games.. This is a cute platform puzzler that clearly holds the NES title Solar Jetman in great esteem. An alien with car trouble crashes on a planet scattering his supply of ship parts and his hyperdrive, so he must explore this strange world within the safety of his ship that he alters frequently in order to proceed through platforming style, simple physics puzzles.

There's a nugget of strategy at its core as ship alterations make your ship overweight and hard to control, making each puzzle you encounter almost Legoesque in how you go about solving it.

The downside is that it can't offer much else to more than that, so if you aren't up for a "cute" game that involves puttering around in a tempermental starship, then I would recommend looking elsewhere. Otherwise, it's worth picking up for some repeat puzzle solving and some pretty entertaining ship abominations.

And tentacles. Bob has tentacles, FYI.. If the puzzles and the fact that you are a fat salesman with only a shirt for clothing don't annoy you to bits, this is a fun and addictive game with tons of puzzles for you that you can solve in a gazillion ways using your ship and parts you pick up along the way.

A nice 2D 3D world hybrid gets your eyes going and the physics keeps your brain going. A very good buy for the "never stop" Puzzler.. Most of the game at first is comprised with you spending more time making the correct ship for a short puzzle. Although you could say that the puzzle itself is part of how you build the ship, it can be a little irritating at times when you have to frequently swap your parts every now and then. The music fits and the physics of the game are incredibly tight. There is replayability in the form of time attack mode and of course, collecting all the parts of the ship.

It's a fairly short game but do give this game a chance as I did because it might surprise you!. I don't recommend this. Most of the play time goes to putting your ship together for one 15 second puzzle, then spending another 5 minutes rebuilding it to make it past the next. Then again, it's probably more of a kid's "stick round peg into round hole" game.. After trying for three hours to come to grips with this game's mechanics, I decided to give up. I don't think Bob Came in Pieces<\/i> is an outright bad game, it's just a game I can't get used to, nor do I find any fun in it.

The basic idea is sound and actually somewhat original: controling Bob, you have to travel through several levels in order to collect the missing parts of his ship (Bob is a spaceship that came down to earth in pieces). There are several obstacles on the way, most of those objects that have to be removed or replaced (well, in the few levels I played anyway). By putting together Bob in the right way on the work-pads, you can figure out how to overcome the obstacles\/puzzles: putting an extra engine in one of the slots makes a huge difference, and there's a "pull beam" that lets you pull away objects. At least, theoretically. Since the controls of this game are off-target to say the least, controlling Bob once some pieces of the spaceship have been adjusted, became a nightmare. Even more problematic is that the game relies on physics to solve puzzles - bu the physics seem to have been hugely overdone, with every action leading to a much greater reaction than I would ever expect. That makes the game nearly unplayable for me - although I would love to progress further into the apparently well designed levels and discover more of Bob's pieces, the controls and physics just don't let me do so. Graphics and sound do a pretty good job, so all the more regrettable that the gameplay let me down.

With over 80 achievements, of which the greater part have only been achieved by under 2% of all players, this game seems like a nightmare for achievement hunters. Apart from achievements for completing levels & gathering spaceship parts (fair enough!), there are lots and lots for finishing the levels within a certain time limit. These limits are set so extremely tight, that those achievements are only for the most stubborn gamers out there, or for these who figure out the wonky controls to perfection. People looking for another 100% game, definitely should skip this one, and it won't help in getting a good average completion rate either.

But there's a fair chance anyone else can actually figure things out, and enjoy this game. It's just not my cup of tea, I guess.

Not recommended, unless you're very good at solving physics puzzles and have lots of patience<\/b>



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